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47 lines
1.1 KiB
47 lines
1.1 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.AntiCheatCommon
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{
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public struct LogGameRoundEndOptions
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{
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/// <summary>
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/// Optional identifier for the winning team
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/// </summary>
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public uint WinningTeamId { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct LogGameRoundEndOptionsInternal : ISettable<LogGameRoundEndOptions>, System.IDisposable
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{
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private int m_ApiVersion;
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private uint m_WinningTeamId;
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public uint WinningTeamId
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{
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set
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{
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m_WinningTeamId = value;
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}
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}
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public void Set(ref LogGameRoundEndOptions other)
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{
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m_ApiVersion = AntiCheatCommonInterface.LoggameroundendApiLatest;
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WinningTeamId = other.WinningTeamId;
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}
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public void Set(ref LogGameRoundEndOptions? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = AntiCheatCommonInterface.LoggameroundendApiLatest;
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WinningTeamId = other.Value.WinningTeamId;
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}
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}
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public void Dispose()
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{
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}
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}
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}
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