You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
99 lines
2.5 KiB
99 lines
2.5 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
// This file is automatically generated. Changes to this file may be overwritten.
|
|
|
|
namespace Epic.OnlineServices.AntiCheatServer
|
|
{
|
|
public struct BeginSessionOptions
|
|
{
|
|
/// <summary>
|
|
/// Time in seconds to allow newly registered clients to complete anti-cheat authentication.
|
|
/// Recommended value: 60
|
|
/// </summary>
|
|
public uint RegisterTimeoutSeconds { get; set; }
|
|
|
|
/// <summary>
|
|
/// Optional name of this game server
|
|
/// </summary>
|
|
public Utf8String ServerName { get; set; }
|
|
|
|
/// <summary>
|
|
/// Gameplay data collection APIs such as LogPlayerTick will be enabled if set to true.
|
|
/// If you do not use these APIs, it is more efficient to set this value to false.
|
|
/// </summary>
|
|
public bool EnableGameplayData { get; set; }
|
|
|
|
/// <summary>
|
|
/// The Product User ID of the local user who is associated with this session. Dedicated servers should set this to null.
|
|
/// </summary>
|
|
public ProductUserId LocalUserId { get; set; }
|
|
}
|
|
|
|
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
|
|
internal struct BeginSessionOptionsInternal : ISettable<BeginSessionOptions>, System.IDisposable
|
|
{
|
|
private int m_ApiVersion;
|
|
private uint m_RegisterTimeoutSeconds;
|
|
private System.IntPtr m_ServerName;
|
|
private int m_EnableGameplayData;
|
|
private System.IntPtr m_LocalUserId;
|
|
|
|
public uint RegisterTimeoutSeconds
|
|
{
|
|
set
|
|
{
|
|
m_RegisterTimeoutSeconds = value;
|
|
}
|
|
}
|
|
|
|
public Utf8String ServerName
|
|
{
|
|
set
|
|
{
|
|
Helper.Set(value, ref m_ServerName);
|
|
}
|
|
}
|
|
|
|
public bool EnableGameplayData
|
|
{
|
|
set
|
|
{
|
|
Helper.Set(value, ref m_EnableGameplayData);
|
|
}
|
|
}
|
|
|
|
public ProductUserId LocalUserId
|
|
{
|
|
set
|
|
{
|
|
Helper.Set(value, ref m_LocalUserId);
|
|
}
|
|
}
|
|
|
|
public void Set(ref BeginSessionOptions other)
|
|
{
|
|
m_ApiVersion = AntiCheatServerInterface.BeginsessionApiLatest;
|
|
RegisterTimeoutSeconds = other.RegisterTimeoutSeconds;
|
|
ServerName = other.ServerName;
|
|
EnableGameplayData = other.EnableGameplayData;
|
|
LocalUserId = other.LocalUserId;
|
|
}
|
|
|
|
public void Set(ref BeginSessionOptions? other)
|
|
{
|
|
if (other.HasValue)
|
|
{
|
|
m_ApiVersion = AntiCheatServerInterface.BeginsessionApiLatest;
|
|
RegisterTimeoutSeconds = other.Value.RegisterTimeoutSeconds;
|
|
ServerName = other.Value.ServerName;
|
|
EnableGameplayData = other.Value.EnableGameplayData;
|
|
LocalUserId = other.Value.LocalUserId;
|
|
}
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Helper.Dispose(ref m_ServerName);
|
|
Helper.Dispose(ref m_LocalUserId);
|
|
}
|
|
}
|
|
}
|