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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.AntiCheatServer
{
public struct ProtectMessageOptions
{
/// <summary>
/// Locally unique value describing the remote user to whom the message will be sent
/// </summary>
public System.IntPtr ClientHandle { get; set; }
/// <summary>
/// The data to encrypt
/// </summary>
public System.ArraySegment<byte> Data { get; set; }
/// <summary>
/// The size in bytes of OutBuffer
/// </summary>
public uint OutBufferSizeBytes { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct ProtectMessageOptionsInternal : ISettable<ProtectMessageOptions>, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_ClientHandle;
private uint m_DataLengthBytes;
private System.IntPtr m_Data;
private uint m_OutBufferSizeBytes;
public System.IntPtr ClientHandle
{
set
{
m_ClientHandle = value;
}
}
public System.ArraySegment<byte> Data
{
set
{
Helper.Set(value, ref m_Data, out m_DataLengthBytes);
}
}
public uint OutBufferSizeBytes
{
set
{
m_OutBufferSizeBytes = value;
}
}
public void Set(ref ProtectMessageOptions other)
{
m_ApiVersion = AntiCheatServerInterface.ProtectmessageApiLatest;
ClientHandle = other.ClientHandle;
Data = other.Data;
OutBufferSizeBytes = other.OutBufferSizeBytes;
}
public void Set(ref ProtectMessageOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = AntiCheatServerInterface.ProtectmessageApiLatest;
ClientHandle = other.Value.ClientHandle;
Data = other.Value.Data;
OutBufferSizeBytes = other.Value.OutBufferSizeBytes;
}
}
public void Dispose()
{
Helper.Dispose(ref m_ClientHandle);
Helper.Dispose(ref m_Data);
}
}
}