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95 lines
2.0 KiB
95 lines
2.0 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Connect
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{
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/// <summary>
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/// A structure that contains external login credentials.
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///
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/// This is part of the input structure <see cref="LoginOptions" />.
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/// <seealso cref="ExternalCredentialType" />
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/// <seealso cref="ConnectInterface.Login" />
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/// </summary>
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public struct Credentials
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{
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/// <summary>
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/// External token associated with the user logging in.
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/// </summary>
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public Utf8String Token { get; set; }
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/// <summary>
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/// Type of external login; identifies the auth method to use.
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/// </summary>
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public ExternalCredentialType Type { get; set; }
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internal void Set(ref CredentialsInternal other)
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{
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Token = other.Token;
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Type = other.Type;
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}
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct CredentialsInternal : IGettable<Credentials>, ISettable<Credentials>, System.IDisposable
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{
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private int m_ApiVersion;
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private System.IntPtr m_Token;
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private ExternalCredentialType m_Type;
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public Utf8String Token
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{
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get
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{
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Utf8String value;
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Helper.Get(m_Token, out value);
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return value;
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}
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set
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{
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Helper.Set(value, ref m_Token);
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}
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}
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public ExternalCredentialType Type
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{
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get
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{
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return m_Type;
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}
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set
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{
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m_Type = value;
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}
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}
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public void Set(ref Credentials other)
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{
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m_ApiVersion = ConnectInterface.CredentialsApiLatest;
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Token = other.Token;
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Type = other.Type;
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}
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public void Set(ref Credentials? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = ConnectInterface.CredentialsApiLatest;
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Token = other.Value.Token;
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Type = other.Value.Type;
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}
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}
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public void Dispose()
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{
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Helper.Dispose(ref m_Token);
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}
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public void Get(out Credentials output)
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{
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output = new Credentials();
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output.Set(ref this);
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}
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}
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}
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