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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.CustomInvites
{
/// <summary>
/// Input parameters for the <see cref="CustomInvitesInterface.SendCustomInvite" /> function.
/// </summary>
public struct SendCustomInviteOptions
{
/// <summary>
/// Local user sending a CustomInvite
/// </summary>
public ProductUserId LocalUserId { get; set; }
/// <summary>
/// Users to whom the invites should be sent
/// </summary>
public ProductUserId[] TargetUserIds { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct SendCustomInviteOptionsInternal : ISettable<SendCustomInviteOptions>, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_LocalUserId;
private System.IntPtr m_TargetUserIds;
private uint m_TargetUserIdsCount;
public ProductUserId LocalUserId
{
set
{
Helper.Set(value, ref m_LocalUserId);
}
}
public ProductUserId[] TargetUserIds
{
set
{
Helper.Set(value, ref m_TargetUserIds, out m_TargetUserIdsCount);
}
}
public void Set(ref SendCustomInviteOptions other)
{
m_ApiVersion = CustomInvitesInterface.SendcustominviteApiLatest;
LocalUserId = other.LocalUserId;
TargetUserIds = other.TargetUserIds;
}
public void Set(ref SendCustomInviteOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = CustomInvitesInterface.SendcustominviteApiLatest;
LocalUserId = other.Value.LocalUserId;
TargetUserIds = other.Value.TargetUserIds;
}
}
public void Dispose()
{
Helper.Dispose(ref m_LocalUserId);
Helper.Dispose(ref m_TargetUserIds);
}
}
}