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86 lines
2.3 KiB
86 lines
2.3 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Ecom
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{
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/// <summary>
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/// Input parameters for the <see cref="EcomInterface.Checkout" /> function.
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/// </summary>
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public struct CheckoutOptions
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{
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/// <summary>
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/// The Epic Account ID of the local user who is making the purchase
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/// </summary>
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public EpicAccountId LocalUserId { get; set; }
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/// <summary>
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/// The catalog namespace will be the current Sandbox ID (in <see cref="Platform.Options" />) unless overridden by this field
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/// </summary>
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public Utf8String OverrideCatalogNamespace { get; set; }
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/// <summary>
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/// An array of <see cref="CheckoutEntry" /> elements, each containing the details of a single offer
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/// </summary>
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public CheckoutEntry[] Entries { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct CheckoutOptionsInternal : ISettable<CheckoutOptions>, System.IDisposable
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{
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private int m_ApiVersion;
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private System.IntPtr m_LocalUserId;
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private System.IntPtr m_OverrideCatalogNamespace;
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private uint m_EntryCount;
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private System.IntPtr m_Entries;
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public EpicAccountId LocalUserId
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{
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set
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{
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Helper.Set(value, ref m_LocalUserId);
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}
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}
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public Utf8String OverrideCatalogNamespace
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{
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set
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{
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Helper.Set(value, ref m_OverrideCatalogNamespace);
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}
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}
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public CheckoutEntry[] Entries
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{
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set
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{
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Helper.Set<CheckoutEntry, CheckoutEntryInternal>(ref value, ref m_Entries, out m_EntryCount);
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}
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}
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public void Set(ref CheckoutOptions other)
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{
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m_ApiVersion = EcomInterface.CheckoutApiLatest;
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LocalUserId = other.LocalUserId;
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OverrideCatalogNamespace = other.OverrideCatalogNamespace;
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Entries = other.Entries;
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}
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public void Set(ref CheckoutOptions? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = EcomInterface.CheckoutApiLatest;
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LocalUserId = other.Value.LocalUserId;
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OverrideCatalogNamespace = other.Value.OverrideCatalogNamespace;
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Entries = other.Value.Entries;
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}
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}
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public void Dispose()
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{
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Helper.Dispose(ref m_LocalUserId);
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Helper.Dispose(ref m_OverrideCatalogNamespace);
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Helper.Dispose(ref m_Entries);
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}
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}
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}
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