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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Ecom
{
/// <summary>
/// Input parameters for the <see cref="EcomInterface.GetEntitlementsByNameCount" /> function.
/// </summary>
public struct GetEntitlementsByNameCountOptions
{
/// <summary>
/// The Epic Account ID of the local user for which to retrieve the entitlement count
/// </summary>
public EpicAccountId LocalUserId { get; set; }
/// <summary>
/// Name of the entitlement to count in the cache
/// </summary>
public Utf8String EntitlementName { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct GetEntitlementsByNameCountOptionsInternal : ISettable<GetEntitlementsByNameCountOptions>, System.IDisposable
{
private int m_ApiVersion;
private System.IntPtr m_LocalUserId;
private System.IntPtr m_EntitlementName;
public EpicAccountId LocalUserId
{
set
{
Helper.Set(value, ref m_LocalUserId);
}
}
public Utf8String EntitlementName
{
set
{
Helper.Set(value, ref m_EntitlementName);
}
}
public void Set(ref GetEntitlementsByNameCountOptions other)
{
m_ApiVersion = EcomInterface.GetentitlementsbynamecountApiLatest;
LocalUserId = other.LocalUserId;
EntitlementName = other.EntitlementName;
}
public void Set(ref GetEntitlementsByNameCountOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = EcomInterface.GetentitlementsbynamecountApiLatest;
LocalUserId = other.Value.LocalUserId;
EntitlementName = other.Value.EntitlementName;
}
}
public void Dispose()
{
Helper.Dispose(ref m_LocalUserId);
Helper.Dispose(ref m_EntitlementName);
}
}
}