You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

128 lines
2.8 KiB

// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Lobby
{
/// <summary>
/// Output parameters for the <see cref="OnJoinLobbyAcceptedCallback" /> Function.
/// </summary>
public struct JoinLobbyAcceptedCallbackInfo : ICallbackInfo
{
/// <summary>
/// Context that was passed into <see cref="LobbyInterface.AddNotifyJoinLobbyAccepted" />
/// </summary>
public object ClientData { get; set; }
/// <summary>
/// The Product User ID of the local user who is joining
/// </summary>
public ProductUserId LocalUserId { get; set; }
/// <summary>
/// The UI Event associated with this Join Game event.
/// This should be used with <see cref="LobbyInterface.CopyLobbyDetailsHandleByUiEventId" /> to get a handle to be used
/// when calling <see cref="LobbyInterface.JoinLobby" />.
/// </summary>
public ulong UiEventId { get; set; }
public Result? GetResultCode()
{
return null;
}
internal void Set(ref JoinLobbyAcceptedCallbackInfoInternal other)
{
ClientData = other.ClientData;
LocalUserId = other.LocalUserId;
UiEventId = other.UiEventId;
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct JoinLobbyAcceptedCallbackInfoInternal : ICallbackInfoInternal, IGettable<JoinLobbyAcceptedCallbackInfo>, ISettable<JoinLobbyAcceptedCallbackInfo>, System.IDisposable
{
private System.IntPtr m_ClientData;
private System.IntPtr m_LocalUserId;
private ulong m_UiEventId;
public object ClientData
{
get
{
object value;
Helper.Get(m_ClientData, out value);
return value;
}
set
{
Helper.Set(value, ref m_ClientData);
}
}
public System.IntPtr ClientDataAddress
{
get
{
return m_ClientData;
}
}
public ProductUserId LocalUserId
{
get
{
ProductUserId value;
Helper.Get(m_LocalUserId, out value);
return value;
}
set
{
Helper.Set(value, ref m_LocalUserId);
}
}
public ulong UiEventId
{
get
{
return m_UiEventId;
}
set
{
m_UiEventId = value;
}
}
public void Set(ref JoinLobbyAcceptedCallbackInfo other)
{
ClientData = other.ClientData;
LocalUserId = other.LocalUserId;
UiEventId = other.UiEventId;
}
public void Set(ref JoinLobbyAcceptedCallbackInfo? other)
{
if (other.HasValue)
{
ClientData = other.Value.ClientData;
LocalUserId = other.Value.LocalUserId;
UiEventId = other.Value.UiEventId;
}
}
public void Dispose()
{
Helper.Dispose(ref m_ClientData);
Helper.Dispose(ref m_LocalUserId);
}
public void Get(out JoinLobbyAcceptedCallbackInfo output)
{
output = new JoinLobbyAcceptedCallbackInfo();
output.Set(ref this);
}
}
}