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50 lines
1.2 KiB
50 lines
1.2 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Lobby
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{
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/// <summary>
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/// Input parameters for the <see cref="LobbyDetails.GetMemberByIndex" /> function.
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/// </summary>
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public struct LobbyDetailsGetMemberByIndexOptions
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{
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/// <summary>
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/// Index of the member to retrieve
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/// </summary>
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public uint MemberIndex { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct LobbyDetailsGetMemberByIndexOptionsInternal : ISettable<LobbyDetailsGetMemberByIndexOptions>, System.IDisposable
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{
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private int m_ApiVersion;
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private uint m_MemberIndex;
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public uint MemberIndex
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{
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set
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{
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m_MemberIndex = value;
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}
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}
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public void Set(ref LobbyDetailsGetMemberByIndexOptions other)
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{
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m_ApiVersion = LobbyDetails.LobbydetailsGetmemberbyindexApiLatest;
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MemberIndex = other.MemberIndex;
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}
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public void Set(ref LobbyDetailsGetMemberByIndexOptions? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = LobbyDetails.LobbydetailsGetmemberbyindexApiLatest;
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MemberIndex = other.Value.MemberIndex;
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}
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}
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public void Dispose()
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{
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}
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}
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}
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