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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Lobby
{
/// <summary>
/// Output parameters for the <see cref="OnLobbyInviteRejectedCallback" /> Function.
/// </summary>
public struct LobbyInviteRejectedCallbackInfo : ICallbackInfo
{
/// <summary>
/// Context that was passed into <see cref="LobbyInterface.AddNotifyLobbyInviteRejected" />
/// </summary>
public object ClientData { get; set; }
/// <summary>
/// The invite ID
/// </summary>
public Utf8String InviteId { get; set; }
/// <summary>
/// The Product User ID of the local user who received the invitation
/// </summary>
public ProductUserId LocalUserId { get; set; }
/// <summary>
/// The Product User ID of the user who sent the invitation
/// </summary>
public ProductUserId TargetUserId { get; set; }
/// <summary>
/// Lobby ID that the user has been invited to
/// </summary>
public Utf8String LobbyId { get; set; }
public Result? GetResultCode()
{
return null;
}
internal void Set(ref LobbyInviteRejectedCallbackInfoInternal other)
{
ClientData = other.ClientData;
InviteId = other.InviteId;
LocalUserId = other.LocalUserId;
TargetUserId = other.TargetUserId;
LobbyId = other.LobbyId;
}
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct LobbyInviteRejectedCallbackInfoInternal : ICallbackInfoInternal, IGettable<LobbyInviteRejectedCallbackInfo>, ISettable<LobbyInviteRejectedCallbackInfo>, System.IDisposable
{
private System.IntPtr m_ClientData;
private System.IntPtr m_InviteId;
private System.IntPtr m_LocalUserId;
private System.IntPtr m_TargetUserId;
private System.IntPtr m_LobbyId;
public object ClientData
{
get
{
object value;
Helper.Get(m_ClientData, out value);
return value;
}
set
{
Helper.Set(value, ref m_ClientData);
}
}
public System.IntPtr ClientDataAddress
{
get
{
return m_ClientData;
}
}
public Utf8String InviteId
{
get
{
Utf8String value;
Helper.Get(m_InviteId, out value);
return value;
}
set
{
Helper.Set(value, ref m_InviteId);
}
}
public ProductUserId LocalUserId
{
get
{
ProductUserId value;
Helper.Get(m_LocalUserId, out value);
return value;
}
set
{
Helper.Set(value, ref m_LocalUserId);
}
}
public ProductUserId TargetUserId
{
get
{
ProductUserId value;
Helper.Get(m_TargetUserId, out value);
return value;
}
set
{
Helper.Set(value, ref m_TargetUserId);
}
}
public Utf8String LobbyId
{
get
{
Utf8String value;
Helper.Get(m_LobbyId, out value);
return value;
}
set
{
Helper.Set(value, ref m_LobbyId);
}
}
public void Set(ref LobbyInviteRejectedCallbackInfo other)
{
ClientData = other.ClientData;
InviteId = other.InviteId;
LocalUserId = other.LocalUserId;
TargetUserId = other.TargetUserId;
LobbyId = other.LobbyId;
}
public void Set(ref LobbyInviteRejectedCallbackInfo? other)
{
if (other.HasValue)
{
ClientData = other.Value.ClientData;
InviteId = other.Value.InviteId;
LocalUserId = other.Value.LocalUserId;
TargetUserId = other.Value.TargetUserId;
LobbyId = other.Value.LobbyId;
}
}
public void Dispose()
{
Helper.Dispose(ref m_ClientData);
Helper.Dispose(ref m_InviteId);
Helper.Dispose(ref m_LocalUserId);
Helper.Dispose(ref m_TargetUserId);
Helper.Dispose(ref m_LobbyId);
}
public void Get(out LobbyInviteRejectedCallbackInfo output)
{
output = new LobbyInviteRejectedCallbackInfo();
output.Set(ref this);
}
}
}