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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.Metrics
{
/// <summary>
/// EndPlayerSession.
/// </summary>
public struct EndPlayerSessionOptions
{
public EndPlayerSessionOptionsAccountId AccountId { get; set; }
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct EndPlayerSessionOptionsInternal : ISettable<EndPlayerSessionOptions>, System.IDisposable
{
private int m_ApiVersion;
private EndPlayerSessionOptionsAccountIdInternal m_AccountId;
public EndPlayerSessionOptionsAccountId AccountId
{
set
{
Helper.Set(ref value, ref m_AccountId);
}
}
public void Set(ref EndPlayerSessionOptions other)
{
m_ApiVersion = MetricsInterface.EndplayersessionApiLatest;
AccountId = other.AccountId;
}
public void Set(ref EndPlayerSessionOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = MetricsInterface.EndplayersessionApiLatest;
AccountId = other.Value.AccountId;
}
}
public void Dispose()
{
Helper.Dispose(ref m_AccountId);
}
}
}