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68 lines
1.9 KiB
68 lines
1.9 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.P2P
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{
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/// <summary>
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/// Structure containing information about which connections should be notified
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/// </summary>
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public struct AddNotifyPeerConnectionEstablishedOptions
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{
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/// <summary>
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/// The Product User ID of the local user who would like to receive notifications
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/// </summary>
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public ProductUserId LocalUserId { get; set; }
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/// <summary>
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/// The optional socket ID, used as a filter for established connections. If <see langword="null" />, this handler will be called for all sockets
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/// </summary>
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public SocketId? SocketId { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct AddNotifyPeerConnectionEstablishedOptionsInternal : ISettable<AddNotifyPeerConnectionEstablishedOptions>, System.IDisposable
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{
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private int m_ApiVersion;
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private System.IntPtr m_LocalUserId;
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private System.IntPtr m_SocketId;
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public ProductUserId LocalUserId
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{
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set
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{
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Helper.Set(value, ref m_LocalUserId);
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}
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}
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public SocketId? SocketId
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{
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set
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{
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Helper.Set<SocketId, SocketIdInternal>(ref value, ref m_SocketId);
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}
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}
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public void Set(ref AddNotifyPeerConnectionEstablishedOptions other)
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{
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m_ApiVersion = P2PInterface.AddnotifypeerconnectionestablishedApiLatest;
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LocalUserId = other.LocalUserId;
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SocketId = other.SocketId;
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}
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public void Set(ref AddNotifyPeerConnectionEstablishedOptions? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = P2PInterface.AddnotifypeerconnectionestablishedApiLatest;
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LocalUserId = other.Value.LocalUserId;
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SocketId = other.Value.SocketId;
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}
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}
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public void Dispose()
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{
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Helper.Dispose(ref m_LocalUserId);
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Helper.Dispose(ref m_SocketId);
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}
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}
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}
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