You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
68 lines
1.9 KiB
68 lines
1.9 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
// This file is automatically generated. Changes to this file may be overwritten.
|
|
|
|
namespace Epic.OnlineServices.P2P
|
|
{
|
|
/// <summary>
|
|
/// Structure containing information about who would like connection notifications, and about which socket.
|
|
/// </summary>
|
|
public struct AddNotifyPeerConnectionRequestOptions
|
|
{
|
|
/// <summary>
|
|
/// The Product User ID of the user who is listening for incoming connection requests
|
|
/// </summary>
|
|
public ProductUserId LocalUserId { get; set; }
|
|
|
|
/// <summary>
|
|
/// The optional socket ID to listen for, used as a filter for incoming connection requests; If <see langword="null" />, incoming connection requests will not be filtered
|
|
/// </summary>
|
|
public SocketId? SocketId { get; set; }
|
|
}
|
|
|
|
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
|
|
internal struct AddNotifyPeerConnectionRequestOptionsInternal : ISettable<AddNotifyPeerConnectionRequestOptions>, System.IDisposable
|
|
{
|
|
private int m_ApiVersion;
|
|
private System.IntPtr m_LocalUserId;
|
|
private System.IntPtr m_SocketId;
|
|
|
|
public ProductUserId LocalUserId
|
|
{
|
|
set
|
|
{
|
|
Helper.Set(value, ref m_LocalUserId);
|
|
}
|
|
}
|
|
|
|
public SocketId? SocketId
|
|
{
|
|
set
|
|
{
|
|
Helper.Set<SocketId, SocketIdInternal>(ref value, ref m_SocketId);
|
|
}
|
|
}
|
|
|
|
public void Set(ref AddNotifyPeerConnectionRequestOptions other)
|
|
{
|
|
m_ApiVersion = P2PInterface.AddnotifypeerconnectionrequestApiLatest;
|
|
LocalUserId = other.LocalUserId;
|
|
SocketId = other.SocketId;
|
|
}
|
|
|
|
public void Set(ref AddNotifyPeerConnectionRequestOptions? other)
|
|
{
|
|
if (other.HasValue)
|
|
{
|
|
m_ApiVersion = P2PInterface.AddnotifypeerconnectionrequestApiLatest;
|
|
LocalUserId = other.Value.LocalUserId;
|
|
SocketId = other.Value.SocketId;
|
|
}
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Helper.Dispose(ref m_LocalUserId);
|
|
Helper.Dispose(ref m_SocketId);
|
|
}
|
|
}
|
|
}
|