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// Copyright Epic Games, Inc. All Rights Reserved.
// This file is automatically generated. Changes to this file may be overwritten.
namespace Epic.OnlineServices.P2P
{
/// <summary>
/// Structure containing information about getting the relay control setting.
/// </summary>
public struct GetRelayControlOptions
{
}
[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
internal struct GetRelayControlOptionsInternal : ISettable<GetRelayControlOptions>, System.IDisposable
{
private int m_ApiVersion;
public void Set(ref GetRelayControlOptions other)
{
m_ApiVersion = P2PInterface.GetrelaycontrolApiLatest;
}
public void Set(ref GetRelayControlOptions? other)
{
if (other.HasValue)
{
m_ApiVersion = P2PInterface.GetrelaycontrolApiLatest;
}
}
public void Dispose()
{
}
}
}