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88 lines
1.7 KiB
88 lines
1.7 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices
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{
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/// <summary>
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/// A page query is part of query options. It is used to allow pagination of query results.
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/// </summary>
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public struct PageQuery
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{
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/// <summary>
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/// The index into the ordered query results to start the page at.
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/// </summary>
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public int StartIndex { get; set; }
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/// <summary>
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/// The maximum number of results to have in the page.
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/// </summary>
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public int MaxCount { get; set; }
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internal void Set(ref PageQueryInternal other)
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{
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StartIndex = other.StartIndex;
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MaxCount = other.MaxCount;
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}
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct PageQueryInternal : IGettable<PageQuery>, ISettable<PageQuery>, System.IDisposable
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{
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private int m_ApiVersion;
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private int m_StartIndex;
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private int m_MaxCount;
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public int StartIndex
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{
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get
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{
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return m_StartIndex;
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}
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set
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{
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m_StartIndex = value;
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}
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}
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public int MaxCount
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{
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get
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{
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return m_MaxCount;
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}
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set
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{
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m_MaxCount = value;
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}
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}
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public void Set(ref PageQuery other)
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{
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m_ApiVersion = Common.PagequeryApiLatest;
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StartIndex = other.StartIndex;
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MaxCount = other.MaxCount;
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}
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public void Set(ref PageQuery? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = Common.PagequeryApiLatest;
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StartIndex = other.Value.StartIndex;
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MaxCount = other.Value.MaxCount;
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}
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}
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public void Dispose()
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{
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}
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public void Get(out PageQuery output)
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{
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output = new PageQuery();
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output.Set(ref this);
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}
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}
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}
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