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47 lines
1.1 KiB
47 lines
1.1 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.ProgressionSnapshot
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{
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public struct SubmitSnapshotOptions
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{
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/// <summary>
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/// The Snapshot Id received via a <see cref="ProgressionSnapshotInterface.BeginSnapshot" /> function.
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/// </summary>
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public uint SnapshotId { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct SubmitSnapshotOptionsInternal : ISettable<SubmitSnapshotOptions>, System.IDisposable
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{
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private int m_ApiVersion;
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private uint m_SnapshotId;
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public uint SnapshotId
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{
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set
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{
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m_SnapshotId = value;
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}
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}
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public void Set(ref SubmitSnapshotOptions other)
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{
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m_ApiVersion = ProgressionSnapshotInterface.SubmitsnapshotApiLatest;
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SnapshotId = other.SnapshotId;
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}
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public void Set(ref SubmitSnapshotOptions? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = ProgressionSnapshotInterface.SubmitsnapshotApiLatest;
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SnapshotId = other.Value.SnapshotId;
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}
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}
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public void Dispose()
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{
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}
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}
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}
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