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101 lines
2.5 KiB
101 lines
2.5 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.RTCAudio
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{
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/// <summary>
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/// This struct is passed in with a call to <see cref="RTCAudioInterface.UpdateParticipantVolume" />
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/// </summary>
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public struct UpdateParticipantVolumeOptions
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{
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/// <summary>
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/// The Product User ID of the user trying to request this operation.
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/// </summary>
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public ProductUserId LocalUserId { get; set; }
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/// <summary>
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/// The room this settings should be applied on.
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/// </summary>
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public Utf8String RoomName { get; set; }
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/// <summary>
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/// The participant to modify or null to update the global configuration
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/// </summary>
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public ProductUserId ParticipantId { get; set; }
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/// <summary>
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/// The volume to be set for received audio (range 0.0 to 100.0). Volume 50 means that the audio volume is not modified
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/// </summary>
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public float Volume { get; set; }
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct UpdateParticipantVolumeOptionsInternal : ISettable<UpdateParticipantVolumeOptions>, System.IDisposable
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{
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private int m_ApiVersion;
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private System.IntPtr m_LocalUserId;
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private System.IntPtr m_RoomName;
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private System.IntPtr m_ParticipantId;
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private float m_Volume;
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public ProductUserId LocalUserId
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{
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set
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{
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Helper.Set(value, ref m_LocalUserId);
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}
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}
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public Utf8String RoomName
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{
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set
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{
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Helper.Set(value, ref m_RoomName);
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}
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}
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public ProductUserId ParticipantId
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{
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set
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{
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Helper.Set(value, ref m_ParticipantId);
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}
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}
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public float Volume
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{
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set
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{
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m_Volume = value;
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}
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}
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public void Set(ref UpdateParticipantVolumeOptions other)
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{
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m_ApiVersion = RTCAudioInterface.UpdateparticipantvolumeApiLatest;
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LocalUserId = other.LocalUserId;
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RoomName = other.RoomName;
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ParticipantId = other.ParticipantId;
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Volume = other.Volume;
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}
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public void Set(ref UpdateParticipantVolumeOptions? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = RTCAudioInterface.UpdateparticipantvolumeApiLatest;
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LocalUserId = other.Value.LocalUserId;
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RoomName = other.Value.RoomName;
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ParticipantId = other.Value.ParticipantId;
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Volume = other.Value.Volume;
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}
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}
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public void Dispose()
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{
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Helper.Dispose(ref m_LocalUserId);
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Helper.Dispose(ref m_RoomName);
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Helper.Dispose(ref m_ParticipantId);
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}
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}
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}
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