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175 lines
3.6 KiB
175 lines
3.6 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.RTCAudio
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{
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/// <summary>
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/// This struct is passed in with a call to <see cref="OnUpdateSendingCallback" />.
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/// </summary>
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public struct UpdateSendingCallbackInfo : ICallbackInfo
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{
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/// <summary>
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/// This returns:
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/// <see cref="Result.Success" /> if sending of channels of the local user was successfully enabled/disabled.
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/// <see cref="Result.UnexpectedError" /> otherwise.
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/// </summary>
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public Result ResultCode { get; set; }
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/// <summary>
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/// Client-specified data passed into <see cref="RTCAudioInterface.UpdateSending" />.
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/// </summary>
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public object ClientData { get; set; }
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/// <summary>
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/// The Product User ID of the user who initiated this request.
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/// </summary>
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public ProductUserId LocalUserId { get; set; }
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/// <summary>
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/// The room this settings should be applied on.
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/// </summary>
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public Utf8String RoomName { get; set; }
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/// <summary>
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/// Muted or unmuted audio track status
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/// </summary>
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public RTCAudioStatus AudioStatus { get; set; }
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public Result? GetResultCode()
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{
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return ResultCode;
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}
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internal void Set(ref UpdateSendingCallbackInfoInternal other)
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{
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ResultCode = other.ResultCode;
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ClientData = other.ClientData;
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LocalUserId = other.LocalUserId;
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RoomName = other.RoomName;
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AudioStatus = other.AudioStatus;
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}
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct UpdateSendingCallbackInfoInternal : ICallbackInfoInternal, IGettable<UpdateSendingCallbackInfo>, ISettable<UpdateSendingCallbackInfo>, System.IDisposable
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{
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private Result m_ResultCode;
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private System.IntPtr m_ClientData;
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private System.IntPtr m_LocalUserId;
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private System.IntPtr m_RoomName;
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private RTCAudioStatus m_AudioStatus;
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public Result ResultCode
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{
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get
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{
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return m_ResultCode;
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}
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set
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{
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m_ResultCode = value;
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}
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}
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public object ClientData
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{
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get
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{
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object value;
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Helper.Get(m_ClientData, out value);
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return value;
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}
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set
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{
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Helper.Set(value, ref m_ClientData);
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}
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}
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public System.IntPtr ClientDataAddress
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{
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get
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{
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return m_ClientData;
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}
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}
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public ProductUserId LocalUserId
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{
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get
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{
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ProductUserId value;
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Helper.Get(m_LocalUserId, out value);
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return value;
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}
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set
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{
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Helper.Set(value, ref m_LocalUserId);
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}
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}
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public Utf8String RoomName
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{
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get
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{
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Utf8String value;
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Helper.Get(m_RoomName, out value);
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return value;
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}
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set
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{
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Helper.Set(value, ref m_RoomName);
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}
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}
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public RTCAudioStatus AudioStatus
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{
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get
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{
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return m_AudioStatus;
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}
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set
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{
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m_AudioStatus = value;
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}
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}
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public void Set(ref UpdateSendingCallbackInfo other)
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{
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ResultCode = other.ResultCode;
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ClientData = other.ClientData;
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LocalUserId = other.LocalUserId;
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RoomName = other.RoomName;
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AudioStatus = other.AudioStatus;
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}
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public void Set(ref UpdateSendingCallbackInfo? other)
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{
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if (other.HasValue)
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{
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ResultCode = other.Value.ResultCode;
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ClientData = other.Value.ClientData;
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LocalUserId = other.Value.LocalUserId;
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RoomName = other.Value.RoomName;
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AudioStatus = other.Value.AudioStatus;
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}
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}
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public void Dispose()
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{
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Helper.Dispose(ref m_ClientData);
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Helper.Dispose(ref m_LocalUserId);
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Helper.Dispose(ref m_RoomName);
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}
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public void Get(out UpdateSendingCallbackInfo output)
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{
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output = new UpdateSendingCallbackInfo();
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output.Set(ref this);
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}
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}
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}
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