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91 lines
1.8 KiB
91 lines
1.8 KiB
// Copyright Epic Games, Inc. All Rights Reserved.
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// This file is automatically generated. Changes to this file may be overwritten.
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namespace Epic.OnlineServices.Stats
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{
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/// <summary>
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/// Contains information about a single stat to ingest.
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/// </summary>
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public struct IngestData
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{
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/// <summary>
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/// The name of the stat to ingest.
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/// </summary>
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public Utf8String StatName { get; set; }
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/// <summary>
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/// The amount to ingest the stat.
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/// </summary>
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public int IngestAmount { get; set; }
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internal void Set(ref IngestDataInternal other)
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{
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StatName = other.StatName;
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IngestAmount = other.IngestAmount;
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}
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}
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[System.Runtime.InteropServices.StructLayout(System.Runtime.InteropServices.LayoutKind.Sequential, Pack = 8)]
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internal struct IngestDataInternal : IGettable<IngestData>, ISettable<IngestData>, System.IDisposable
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{
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private int m_ApiVersion;
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private System.IntPtr m_StatName;
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private int m_IngestAmount;
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public Utf8String StatName
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{
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get
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{
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Utf8String value;
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Helper.Get(m_StatName, out value);
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return value;
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}
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set
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{
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Helper.Set(value, ref m_StatName);
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}
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}
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public int IngestAmount
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{
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get
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{
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return m_IngestAmount;
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}
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set
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{
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m_IngestAmount = value;
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}
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}
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public void Set(ref IngestData other)
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{
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m_ApiVersion = StatsInterface.IngestdataApiLatest;
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StatName = other.StatName;
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IngestAmount = other.IngestAmount;
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}
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public void Set(ref IngestData? other)
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{
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if (other.HasValue)
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{
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m_ApiVersion = StatsInterface.IngestdataApiLatest;
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StatName = other.Value.StatName;
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IngestAmount = other.Value.IngestAmount;
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}
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}
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public void Dispose()
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{
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Helper.Dispose(ref m_StatName);
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}
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public void Get(out IngestData output)
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{
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output = new IngestData();
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output.Set(ref this);
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}
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}
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}
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