fileFormatVersion: 2 guid: def488a52add6574d9f295a507032cb8 ScriptedImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 2 userData: assetBundleName: assetBundleVariant: script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} useAsTemplate: 1 exposeTemplateAsShader: 0 template: name: Terrain Simple category: Terrain description: 'A simple Shader Graph terrain shader that only supports color textures. It does not support normal, smoothness, ambient occlusion, etc. But it is also very cheap to render. With this template, you can extend or simplify the functionality of the terrain shader to suit the needs of your project including adding or removing layers. This version currently supports 4 layers. For more ideas and examples of how to work with terrain shaders, import the Terrain Shaders sample from the Shader Graph package in the Package Manager. Supported Pipeline(s): HDRP & URP Active Target: Terrain Lit VFX Graph Support: disabled' icon: {instanceID: 0} thumbnail: {fileID: 2800000, guid: f7b60a412d492fa4a96583e253626880, type: 3}