%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-9017800197243233644 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 42ef2681fa3dc8c4fa031f044e68c63f, type: 3} m_Name: GlobalIllumination m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 0 m_Value: 1 enable: m_OverrideState: 1 m_Value: 1 tracing: m_OverrideState: 1 m_Value: 2 rayMiss: m_OverrideState: 0 m_Value: 3 adaptiveProbeVolumesLayerMask: m_OverrideState: 0 m_Value: serializedVersion: 0 m_Bits: 1 depthBufferThickness: m_OverrideState: 0 m_Value: 0.1 fullResolutionSS: m_OverrideState: 0 m_Value: 1 m_MaxRaySteps: m_OverrideState: 0 m_Value: 64 m_DenoiseSS: m_OverrideState: 0 m_Value: 1 m_HalfResolutionDenoiserSS: m_OverrideState: 0 m_Value: 0 m_DenoiserRadiusSS: m_OverrideState: 0 m_Value: 0.5 m_SecondDenoiserPassSS: m_OverrideState: 0 m_Value: 1 lastBounceFallbackHierarchy: m_OverrideState: 0 m_Value: 3 ambientProbeDimmer: m_OverrideState: 1 m_Value: 1 layerMask: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Bits: 4294967295 textureLodBias: m_OverrideState: 0 m_Value: 7 m_RayLength: m_OverrideState: 0 m_Value: 50 m_ClampValue: m_OverrideState: 0 m_Value: 100 mode: m_OverrideState: 1 m_Value: 1 m_FullResolution: m_OverrideState: 0 m_Value: 0 sampleCount: m_OverrideState: 0 m_Value: 2 bounceCount: m_OverrideState: 0 m_Value: 1 m_Denoise: m_OverrideState: 0 m_Value: 1 m_HalfResolutionDenoiser: m_OverrideState: 0 m_Value: 0 m_DenoiserRadius: m_OverrideState: 0 m_Value: 0.66 m_SecondDenoiserPass: m_OverrideState: 0 m_Value: 1 m_MaxMixedRaySteps: m_OverrideState: 0 m_Value: 48 receiverMotionRejection: m_OverrideState: 0 m_Value: 1 --- !u!114 &-7421438735674079228 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3} m_Name: ScreenSpaceAmbientOcclusion m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 0 m_Value: 1 rayTracing: m_OverrideState: 1 m_Value: 1 aoMode: m_OverrideState: 0 m_Value: 0 intensity: m_OverrideState: 0 m_Value: 0 directLightingStrength: m_OverrideState: 0 m_Value: 0 radius: m_OverrideState: 0 m_Value: 2 shadowMultiplier: m_OverrideState: 0 m_Value: 1 horizonAngleThreshold: m_OverrideState: 0 m_Value: 0.06 detailShadowStrength: m_OverrideState: 0 m_Value: 0.5 spatialBilateralAggressiveness: m_OverrideState: 0 m_Value: 0.15 temporalAccumulation: m_OverrideState: 0 m_Value: 1 ghostingReduction: m_OverrideState: 0 m_Value: 0.5 blurSharpness: m_OverrideState: 0 m_Value: 0.1 layerMask: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Bits: 4294967295 specularOcclusion: m_OverrideState: 0 m_Value: 0.5 occluderMotionRejection: m_OverrideState: 0 m_Value: 1 receiverMotionRejection: m_OverrideState: 0 m_Value: 1 m_StepCount: m_OverrideState: 0 m_Value: 6 m_FullResolution: m_OverrideState: 0 m_Value: 0 m_MaximumRadiusInPixels: m_OverrideState: 0 m_Value: 40 m_BilateralUpsample: m_OverrideState: 0 m_Value: 1 m_DirectionCount: m_OverrideState: 0 m_Value: 2 m_RayLength: m_OverrideState: 0 m_Value: 3 m_SampleCount: m_OverrideState: 0 m_Value: 2 m_Denoise: m_OverrideState: 0 m_Value: 1 m_DenoiserRadius: m_OverrideState: 0 m_Value: 0.5 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: Outdoors RayTracing Profile m_EditorClassIdentifier: components: - {fileID: 696833525676062292} - {fileID: -9017800197243233644} - {fileID: -7421438735674079228} --- !u!114 &696833525676062292 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3} m_Name: ScreenSpaceReflection m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 0 m_Value: 3 enabled: m_OverrideState: 1 m_Value: 1 enabledTransparent: m_OverrideState: 1 m_Value: 1 tracing: m_OverrideState: 1 m_Value: 2 m_MinSmoothness: m_OverrideState: 0 m_Value: 0.9 m_SmoothnessFadeStart: m_OverrideState: 0 m_Value: 0.9 reflectSky: m_OverrideState: 0 m_Value: 1 usedAlgorithm: m_OverrideState: 1 m_Value: 0 depthBufferThickness: m_OverrideState: 0 m_Value: 0.01 screenFadeDistance: m_OverrideState: 0 m_Value: 0.1 accumulationFactor: m_OverrideState: 0 m_Value: 0.75 biasFactor: m_OverrideState: 0 m_Value: 0.5 speedRejectionParam: m_OverrideState: 0 m_Value: 0.5 speedRejectionScalerFactor: m_OverrideState: 0 m_Value: 0.2 speedSmoothReject: m_OverrideState: 0 m_Value: 0 speedSurfaceOnly: m_OverrideState: 0 m_Value: 1 speedTargetOnly: m_OverrideState: 0 m_Value: 1 enableWorldSpeedRejection: m_OverrideState: 0 m_Value: 0 m_RayMaxIterations: m_OverrideState: 0 m_Value: 32 rayMiss: m_OverrideState: 0 m_Value: 3 lastBounceFallbackHierarchy: m_OverrideState: 0 m_Value: 3 ambientProbeDimmer: m_OverrideState: 0 m_Value: 1 layerMask: m_OverrideState: 1 m_Value: serializedVersion: 2 m_Bits: 51 textureLodBias: m_OverrideState: 0 m_Value: 1 m_RayLength: m_OverrideState: 0 m_Value: 50 m_ClampValue: m_OverrideState: 0 m_Value: 100 m_Denoise: m_OverrideState: 0 m_Value: 1 m_DenoiserRadius: m_OverrideState: 0 m_Value: 0.75 m_DenoiserAntiFlickeringStrength: m_OverrideState: 0 m_Value: 1 mode: m_OverrideState: 1 m_Value: 1 m_FullResolution: m_OverrideState: 0 m_Value: 0 sampleCount: m_OverrideState: 0 m_Value: 1 bounceCount: m_OverrideState: 0 m_Value: 1 m_RayMaxIterationsRT: m_OverrideState: 0 m_Value: 48 adaptiveProbeVolumesLayerMask: m_OverrideState: 0 m_Value: serializedVersion: 0 m_Bits: 1