#ifndef UNITY_HD_TEXTURE_XR_INCLUDED #define UNITY_HD_TEXTURE_XR_INCLUDED // TextureXR.hlsl has been moved to the SRP Core package. // This file redirects projects that were previously using the file to the updated location. #include "Packages/com.unity.render-pipelines.core/ShaderLibrary/TextureXR.hlsl" #endif // UNITY_HD_TEXTURE_XR_INCLUDED