fileFormatVersion: 2 guid: 5d1c132573755bc44a789428d5bb332f ScriptedImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 2 userData: assetBundleName: assetBundleVariant: script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} useAsTemplate: 1 exposeTemplateAsShader: 0 template: name: Fullscreen Basic - HDRP category: Image Processing description: "An HDRP Shader Graph template that does simple fullscreen image adjustments including tinting, saturation, and contrast.\r\n\r\nFullscreen shaders are intended to be used to apply image adjustments for applications like post-process filters. They are not intended to be applied to individual meshes.\r\n\r\nTo apply a fullscreen shader as a post-process filter, create a Custom Pass Volume, add a Fullscreen Custom Pass and assign a material created from your fullscreen shader.\r\n\r\nSupported Pipeline(s): HDRP\r\nActive Target: Fullscreen\r\nVFX Graph Support: disabled\r" icon: {instanceID: 0} thumbnail: {fileID: 2800000, guid: d62e6a58a6263764faa13fa5481cbf1e, type: 3}