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name: PBR Sky
category: Environment and Materials
description: "The Physically Based Sky simulates a spherical planet with
a two-part atmosphere that has an exponentially decreasing density based on
its altitude. This means that the higher you go above sea level, the less dense
the atmosphere is. Additionally, the model includes an ozone layer following
a tent distribution based on altitude.\r\n\r\nThis is a template for customizing
sky with stars, nebula, ground textures and more complex effect like aurora
borealis.\r\nYou can then assign this material in the material rendering mode
field in the Physically Base Sky override. \r\n\r\nSupported Pipeline(s):
HDRP\r\nActive Target: Physically Based Sky\r\nVFX Graph Support: disabled"
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