fileFormatVersion: 2 guid: 3fda5e465882bec4d8e64161b681806c ScriptedImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 2 userData: assetBundleName: assetBundleVariant: script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} useAsTemplate: 1 exposeTemplateAsShader: 1 template: name: Water category: Environment and Materials description: "Use the Water Master Stack to render custom physically based water Material in the High Definition Render Pipeline (HDRP). The Water Master Stack approximately models a volumetric water medium, and includes properties to render effects such as caustics, scattering, and refraction.\r\n\r\nThis is the template used for the default Water Surface in HDRP. This material is to be used exclusively as a custom material using HDRP Water System, not on custom geometry. \r\nUse it as a starting point to create your own modifications such as: adding custom foam, altering caustics, etc.\r\n\r\nSupported Pipeline(s): HDRP\r\nActive Target: Water\r\nVFX Graph Support: disabled" icon: {instanceID: 0} thumbnail: {fileID: 2800000, guid: 35a7532d6fdb9a24999b0cac0e93bc4a, type: 3}