fileFormatVersion: 2 guid: cf68df6de41ec1f43b0d25a39170d17f ScriptedImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 2 userData: assetBundleName: assetBundleVariant: script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} useAsTemplate: 1 exposeTemplateAsShader: 1 template: name: Fullscreen (Empty) - HDRP category: Image Processing description: "An HDRP Shader Graph template that does nothing, ready for editing.\r\n\r\nFullscreen shaders are intended to be used to apply image adjustments for applications like post-process filters. They are not intended to be applied to individual meshes.\r\n\r\nTo apply a fullscreen shader as a post-process filter, create a Custom Pass Volume, add a Fullscreen Custom Pass and assign a material created from your fullscreen shader.\r\n\nSupported Pipeline(s): HDRP\r\nActive Target: Fullscreen\r\nVFX Graph Support: disabled\r" icon: {instanceID: 0} thumbnail: {fileID: 2800000, guid: 735f538caff1db74f943ce9ea87633e9, type: 3}