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template:
name: Eye
category: Environment and Materials
description: "To use the Eye template, you need to use the Eye Prefab from HDRP\u2019s
sample Eye scene in your project. This is because the Eye Shader Graph is dependent
on vertex positions in the sample eye mesh which exists in the Eye Prefab.
Because of this, HDRP\u2019s Eye Shader Graph isn\u2019t compatible with custom
meshes.\r\n\r\nFor more information, see the Create
an eye material page of the HDRP documentation.\r\n\r\nSupported Pipeline(s):
HDRP\r\nActive Target: Eye\r\nVFX Graph Support: disabled"
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