fileFormatVersion: 2 guid: 30af33a36f3369842aa8e5b6ff6e0e73 ScriptedImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 2 userData: assetBundleName: assetBundleVariant: script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} useAsTemplate: 1 exposeTemplateAsShader: 1 template: name: Hair Physical category: Environment and Materials description: 'You can use the Hair template as a starting point for rendering hair and fur in the High Definition Render Pipeline (HDRP). The hair shaders also work with the High Quality Line Renderer, which is a line segment software rasterizer designed for fast, high quality transparency and anti-aliasing. The Physical Material Type automatically creates physically correct results in any light environment. It accurately accounts for the amount of incident light to scatter within a hair fiber (known as an energy-conserving hair model). This means the Physical model works correctly in any lighting environment. Supported Pipeline(s): HDRP Active Target: Hair / Approximate VFX Graph Support: disabled' icon: {instanceID: 0} thumbnail: {fileID: 2800000, guid: bc729cf8d5fa7014caede28489368ef6, type: 3}