{ "name": "com.unity.splines", "displayName": "Splines", "version": "2.8.2", "unity": "2022.3", "description": "Work with curves and paths. Use the Splines package to generate objects and behaviors along paths, create trajectories, and draw shapes.", "dependencies": { "com.unity.settings-manager": "1.0.3", "com.unity.mathematics": "1.2.1", "com.unity.modules.imgui": "1.0.0" }, "samples": [ { "displayName": "Spline Examples (requires Shader Graph package)", "description": "Example code and scenes files showing how to use Splines.", "path": "Samples~/SplineExamples" } ], "keywords": [ "spline", "curve", "path" ], "category": "Tool", "relatedPackages": { "com.unity.splines.tests": "2.8.2" }, "_upm": { "changelog": "### Fixed\n\n- [DOCATT-4646], [DOCATT-5603], [DOCATT-7045], [DOCATT-5044], [DOCATT-6376], [DOCATT-6626] Clarified API documentation following user feedback.\n- [SPLB-360] Fixed a bug when selecting the clear component option, resulting in out of range exception\n- [SPLB-361] Fixed a bug where the spline would not animate with Scene/Domain reload disabled upon entering playmode\n- [SPLB-356] Fixed a bug where a null reference exception would occur after baking a SplineInstantiate component and then pressing Undo." }, "upmCi": { "footprint": "61fde60aa0d8c93bf8dfa4cdd2017cbc76244a85" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.splines@2.8/manual/index.html", "repository": { "url": "https://github.cds.internal.unity3d.com/unity/com.unity.splines.git", "type": "git", "revision": "43fe6df748a4819ca8492b7d90662923a31d488f" }, "_fingerprint": "1cb7d86fc7ffee63824ca302b2b8982178eeea83" }