namespace UnityEditor.VFX.UI { class VFXListParameterEnumValuePropertyRM : ListPropertyRM { public VFXListParameterEnumValuePropertyRM(IPropertyRMProvider controller, float labelWidth) : base(controller, labelWidth) { } protected override StringPropertyRM CreateField(IPropertyRMProvider provider) { return new StringPropertyRM(provider, 18); } protected override string CreateItem() => "New item"; } }