You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 

937 lines
20 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6747788842634609719
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 1
useFullACES:
m_OverrideState: 1
m_Value: 1
toeStrength:
m_OverrideState: 0
m_Value: 0
toeLength:
m_OverrideState: 0
m_Value: 0.5
shoulderStrength:
m_OverrideState: 0
m_Value: 0
shoulderLength:
m_OverrideState: 0
m_Value: 0.5
shoulderAngle:
m_OverrideState: 0
m_Value: 0
gamma:
m_OverrideState: 0
m_Value: 1
lutTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
lutContribution:
m_OverrideState: 0
m_Value: 1
neutralHDRRangeReductionMode:
m_OverrideState: 0
m_Value: 2
acesPreset:
m_OverrideState: 0
m_Value: 3
fallbackMode:
m_OverrideState: 0
m_Value: 1
hueShiftAmount:
m_OverrideState: 0
m_Value: 0
detectPaperWhite:
m_OverrideState: 0
m_Value: 0
paperWhite:
m_OverrideState: 0
m_Value: 300
detectBrightnessLimits:
m_OverrideState: 0
m_Value: 1
minNits:
m_OverrideState: 0
m_Value: 0.005
maxNits:
m_OverrideState: 0
m_Value: 1000
--- !u!114 &-5535885722284554385
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4b8bcdf71d7fafa419fca1ed162f5fc9, type: 3}
m_Name: ColorAdjustments
m_EditorClassIdentifier:
active: 1
postExposure:
m_OverrideState: 0
m_Value: 0
contrast:
m_OverrideState: 1
m_Value: 10
colorFilter:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hueShift:
m_OverrideState: 0
m_Value: 0
saturation:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-3589395413827545121
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 3
threshold:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0.2
scatter:
m_OverrideState: 0
m_Value: 0.7
tint:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
anamorphic:
m_OverrideState: 0
m_Value: 1
m_Resolution:
m_OverrideState: 0
m_Value: 2
m_HighQualityPrefiltering:
m_OverrideState: 0
m_Value: 0
m_HighQualityFiltering:
m_OverrideState: 0
m_Value: 1
--- !u!114 &-3402760856827992363
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 42ef2681fa3dc8c4fa031f044e68c63f, type: 3}
m_Name: GlobalIllumination
m_EditorClassIdentifier: Unity.RenderPipelines.HighDefinition.Runtime::UnityEngine.Rendering.HighDefinition.GlobalIllumination
active: 0
quality:
m_OverrideState: 0
m_Value: 1
enable:
m_OverrideState: 0
m_Value: 0
tracing:
m_OverrideState: 0
m_Value: 1
rayMiss:
m_OverrideState: 0
m_Value: 3
adaptiveProbeVolumesLayerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 0
m_Bits: 1
depthBufferThickness:
m_OverrideState: 0
m_Value: 0.1
fullResolutionSS:
m_OverrideState: 0
m_Value: 1
m_MaxRaySteps:
m_OverrideState: 0
m_Value: 64
m_DenoiseSS:
m_OverrideState: 0
m_Value: 1
m_HalfResolutionDenoiserSS:
m_OverrideState: 0
m_Value: 0
m_DenoiserRadiusSS:
m_OverrideState: 0
m_Value: 0.5
m_SecondDenoiserPassSS:
m_OverrideState: 0
m_Value: 1
lastBounceFallbackHierarchy:
m_OverrideState: 0
m_Value: 3
ambientProbeDimmer:
m_OverrideState: 0
m_Value: 0
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
textureLodBias:
m_OverrideState: 0
m_Value: 7
m_RayLength:
m_OverrideState: 0
m_Value: 50
m_ClampValue:
m_OverrideState: 0
m_Value: 100
mode:
m_OverrideState: 0
m_Value: 2
m_FullResolution:
m_OverrideState: 0
m_Value: 0
sampleCount:
m_OverrideState: 0
m_Value: 2
bounceCount:
m_OverrideState: 0
m_Value: 1
m_Denoise:
m_OverrideState: 0
m_Value: 1
m_HalfResolutionDenoiser:
m_OverrideState: 0
m_Value: 0
m_DenoiserRadius:
m_OverrideState: 0
m_Value: 0.6
m_SecondDenoiserPass:
m_OverrideState: 0
m_Value: 1
m_MaxMixedRaySteps:
m_OverrideState: 0
m_Value: 48
receiverMotionRejection:
m_OverrideState: 0
m_Value: 1
--- !u!114 &-1683328151786585248
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: da5ab44aadfb1804db5fd470983ac1b8, type: 3}
m_Name: LiftGammaGain
m_EditorClassIdentifier:
active: 1
lift:
m_OverrideState: 0
m_Value: {x: 1, y: 1, z: 1, w: 0}
gamma:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: -0.20415178}
gain:
m_OverrideState: 0
m_Value: {x: 1, y: 1, z: 1, w: 0}
--- !u!114 &-1014077452862362273
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 15cc4c5fcb677014ebdc0d8be227b40c, type: 3}
m_Name: ScreenSpaceLensFlare
m_EditorClassIdentifier:
active: 1
intensity:
m_OverrideState: 1
m_Value: 1
tintColor:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
bloomMip:
m_OverrideState: 0
m_Value: 1
firstFlareIntensity:
m_OverrideState: 0
m_Value: 1
secondaryFlareIntensity:
m_OverrideState: 0
m_Value: 1
warpedFlareIntensity:
m_OverrideState: 0
m_Value: 1
warpedFlareScale:
m_OverrideState: 0
m_Value: {x: 1, y: 1}
samples:
m_OverrideState: 0
m_Value: 1
sampleDimmer:
m_OverrideState: 0
m_Value: 0.5
vignetteEffect:
m_OverrideState: 0
m_Value: 1
startingPosition:
m_OverrideState: 0
m_Value: 1.5
scale:
m_OverrideState: 0
m_Value: 1
streaksIntensity:
m_OverrideState: 1
m_Value: 0.05
streaksLength:
m_OverrideState: 1
m_Value: 0.2
streaksOrientation:
m_OverrideState: 0
m_Value: 0
streaksThreshold:
m_OverrideState: 0
m_Value: 1
resolution:
m_OverrideState: 0
m_Value: 2
spectralLut:
m_OverrideState: 0
m_Value: {fileID: 0}
chromaticAbberationIntensity:
m_OverrideState: 0
m_Value: 0.5
chromaticAbberationSampleCount:
m_OverrideState: 0
m_Value: 3
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: IndoorsSceneProfile
m_EditorClassIdentifier:
components:
- {fileID: 4676980873293090088}
- {fileID: 7632258061915546295}
- {fileID: 9032355459120251522}
- {fileID: -3589395413827545121}
- {fileID: -6747788842634609719}
- {fileID: -1683328151786585248}
- {fileID: -1014077452862362273}
- {fileID: 773934254324874839}
- {fileID: -5535885722284554385}
- {fileID: 3023244437250381094}
- {fileID: -3402760856827992363}
- {fileID: 4855257834221510264}
- {fileID: 2586578998131945244}
--- !u!114 &773934254324874839
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2c1be1b6c95cd2e41b27903b9270817f, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 0
m_Value: 0
color:
m_OverrideState: 0
m_Value: {r: 0, g: 0, b: 0, a: 1}
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.5
smoothness:
m_OverrideState: 0
m_Value: 0.2
roundness:
m_OverrideState: 1
m_Value: 0.5
rounded:
m_OverrideState: 0
m_Value: 0
mask:
m_OverrideState: 0
m_Value: {fileID: 0}
opacity:
m_OverrideState: 0
m_Value: 1
--- !u!114 &2586578998131945244
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 31394aa05878563408489d5c1688f3a0, type: 3}
m_Name: PathTracing
m_EditorClassIdentifier: Unity.RenderPipelines.HighDefinition.Runtime::UnityEngine.Rendering.HighDefinition.PathTracing
active: 0
enable:
m_OverrideState: 1
m_Value: 1
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
maximumSamples:
m_OverrideState: 0
m_Value: 256
minimumDepth:
m_OverrideState: 0
m_Value: 1
maximumDepth:
m_OverrideState: 0
m_Value: 4
maximumIntensity:
m_OverrideState: 0
m_Value: 10
skyImportanceSampling:
m_OverrideState: 0
m_Value: 0
tilingParameters:
m_OverrideState: 0
m_Value: {x: 1, y: 1, z: 0, w: 0}
seedMode:
m_OverrideState: 0
m_Value: 0
customSeed:
m_OverrideState: 0
m_Value: 0
--- !u!114 &3023244437250381094
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3}
m_Name: ScreenSpaceReflection
m_EditorClassIdentifier:
active: 0
quality:
m_OverrideState: 0
m_Value: 1
enabled:
m_OverrideState: 1
m_Value: 0
enabledTransparent:
m_OverrideState: 1
m_Value: 0
tracing:
m_OverrideState: 0
m_Value: 1
m_MinSmoothness:
m_OverrideState: 0
m_Value: 0.9
m_SmoothnessFadeStart:
m_OverrideState: 0
m_Value: 0.9
reflectSky:
m_OverrideState: 0
m_Value: 1
usedAlgorithm:
m_OverrideState: 0
m_Value: 0
depthBufferThickness:
m_OverrideState: 0
m_Value: 0.01
screenFadeDistance:
m_OverrideState: 0
m_Value: 0.1
accumulationFactor:
m_OverrideState: 0
m_Value: 0.75
biasFactor:
m_OverrideState: 0
m_Value: 0.5
speedRejectionParam:
m_OverrideState: 0
m_Value: 0.5
speedRejectionScalerFactor:
m_OverrideState: 0
m_Value: 0.2
speedSmoothReject:
m_OverrideState: 0
m_Value: 0
speedSurfaceOnly:
m_OverrideState: 0
m_Value: 1
speedTargetOnly:
m_OverrideState: 0
m_Value: 1
enableWorldSpeedRejection:
m_OverrideState: 0
m_Value: 0
m_RayMaxIterations:
m_OverrideState: 0
m_Value: 32
rayMiss:
m_OverrideState: 0
m_Value: 3
lastBounceFallbackHierarchy:
m_OverrideState: 0
m_Value: 3
ambientProbeDimmer:
m_OverrideState: 0
m_Value: 1
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
textureLodBias:
m_OverrideState: 0
m_Value: 1
m_RayLength:
m_OverrideState: 0
m_Value: 50
m_ClampValue:
m_OverrideState: 0
m_Value: 100
m_Denoise:
m_OverrideState: 0
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 0
m_Value: 0.75
m_DenoiserAntiFlickeringStrength:
m_OverrideState: 0
m_Value: 1
mode:
m_OverrideState: 0
m_Value: 2
m_FullResolution:
m_OverrideState: 0
m_Value: 0
sampleCount:
m_OverrideState: 0
m_Value: 1
bounceCount:
m_OverrideState: 0
m_Value: 1
m_RayMaxIterationsRT:
m_OverrideState: 0
m_Value: 48
--- !u!114 &4676980873293090088
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
m_Name: VisualEnvironment
m_EditorClassIdentifier:
active: 1
skyType:
m_OverrideState: 1
m_Value: 0
cloudType:
m_OverrideState: 1
m_Value: 0
skyAmbientMode:
m_OverrideState: 1
m_Value: 0
planetRadius:
m_OverrideState: 0
m_Value: 6378.1
renderingSpace:
m_OverrideState: 0
m_Value: 1
centerMode:
m_OverrideState: 0
m_Value: 0
planetCenter:
m_OverrideState: 0
m_Value: {x: 0, y: -6378.1, z: 0}
windOrientation:
m_OverrideState: 0
m_Value: 0
windSpeed:
m_OverrideState: 0
m_Value: 0
fogType:
m_OverrideState: 0
m_Value: 0
m_Version: 1
--- !u!114 &4855257834221510264
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3}
m_Name: ScreenSpaceAmbientOcclusion
m_EditorClassIdentifier: Unity.RenderPipelines.HighDefinition.Runtime::UnityEngine.Rendering.HighDefinition.ScreenSpaceAmbientOcclusion
active: 0
quality:
m_OverrideState: 0
m_Value: 1
rayTracing:
m_OverrideState: 0
m_Value: 0
intensity:
m_OverrideState: 0
m_Value: 0
directLightingStrength:
m_OverrideState: 0
m_Value: 0
radius:
m_OverrideState: 0
m_Value: 2
spatialBilateralAggressiveness:
m_OverrideState: 0
m_Value: 0.15
temporalAccumulation:
m_OverrideState: 0
m_Value: 1
ghostingReduction:
m_OverrideState: 0
m_Value: 0.5
blurSharpness:
m_OverrideState: 0
m_Value: 0.1
layerMask:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Bits: 4294967295
specularOcclusion:
m_OverrideState: 0
m_Value: 0.5
occluderMotionRejection:
m_OverrideState: 0
m_Value: 1
receiverMotionRejection:
m_OverrideState: 0
m_Value: 1
m_StepCount:
m_OverrideState: 0
m_Value: 6
m_FullResolution:
m_OverrideState: 0
m_Value: 0
m_MaximumRadiusInPixels:
m_OverrideState: 0
m_Value: 40
m_BilateralUpsample:
m_OverrideState: 0
m_Value: 1
m_DirectionCount:
m_OverrideState: 0
m_Value: 2
m_RayLength:
m_OverrideState: 0
m_Value: 3
m_SampleCount:
m_OverrideState: 0
m_Value: 2
m_Denoise:
m_OverrideState: 0
m_Value: 1
m_DenoiserRadius:
m_OverrideState: 0
m_Value: 0.5
--- !u!114 &7632258061915546295
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
mode:
m_OverrideState: 1
m_Value: 0
meteringMode:
m_OverrideState: 1
m_Value: 2
luminanceSource:
m_OverrideState: 0
m_Value: 1
fixedExposure:
m_OverrideState: 1
m_Value: 1.5
compensation:
m_OverrideState: 0
m_Value: 0
limitMin:
m_OverrideState: 0
m_Value: -1
limitMax:
m_OverrideState: 0
m_Value: 14
curveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMinCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -12
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 18
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
limitMaxCurveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -8
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 22
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 0
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 0
m_Value: 3
adaptationSpeedLightToDark:
m_OverrideState: 0
m_Value: 1
weightTextureMask:
m_OverrideState: 0
m_Value: {fileID: 0}
histogramPercentages:
m_OverrideState: 0
m_Value: {x: 40, y: 90}
histogramUseCurveRemapping:
m_OverrideState: 0
m_Value: 0
targetMidGray:
m_OverrideState: 0
m_Value: 0
centerAroundExposureTarget:
m_OverrideState: 0
m_Value: 0
proceduralCenter:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
proceduralRadii:
m_OverrideState: 0
m_Value: {x: 0.3, y: 0.3}
maskMinIntensity:
m_OverrideState: 0
m_Value: -30
maskMaxIntensity:
m_OverrideState: 0
m_Value: 30
proceduralSoftness:
m_OverrideState: 0
m_Value: 0.5
--- !u!114 &9032355459120251522
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3}
m_Name: Fog
m_EditorClassIdentifier:
active: 1
quality:
m_OverrideState: 0
m_Value: 3
enabled:
m_OverrideState: 1
m_Value: 1
colorMode:
m_OverrideState: 0
m_Value: 0
color:
m_OverrideState: 0
m_Value: {r: 0, g: 0, b: 0, a: 1}
tint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
maxFogDistance:
m_OverrideState: 0
m_Value: 5000
mipFogMaxMip:
m_OverrideState: 0
m_Value: 0.5
mipFogNear:
m_OverrideState: 0
m_Value: 0
mipFogFar:
m_OverrideState: 0
m_Value: 1000
baseHeight:
m_OverrideState: 0
m_Value: 0
maximumHeight:
m_OverrideState: 0
m_Value: 50
meanFreePath:
m_OverrideState: 1
m_Value: 400
enableVolumetricFog:
m_OverrideState: 1
m_Value: 1
albedo:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
globalLightProbeDimmer:
m_OverrideState: 0
m_Value: 1
depthExtent:
m_OverrideState: 0
m_Value: 10
denoisingMode:
m_OverrideState: 0
m_Value: 2
anisotropy:
m_OverrideState: 0
m_Value: 0
sliceDistributionUniformity:
m_OverrideState: 0
m_Value: 0.75
multipleScatteringIntensity:
m_OverrideState: 0
m_Value: 0
m_FogControlMode:
m_OverrideState: 0
m_Value: 1
screenResolutionPercentage:
m_OverrideState: 0
m_Value: 9.8
volumeSliceCount:
m_OverrideState: 0
m_Value: 128
m_VolumetricFogBudget:
m_OverrideState: 1
m_Value: 0.666
m_ResolutionDepthRatio:
m_OverrideState: 1
m_Value: 0.5
directionalLightsOnly:
m_OverrideState: 0
m_Value: 0