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58 lines
2.1 KiB
58 lines
2.1 KiB
using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.HighDefinition;
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namespace UnityEditor.Rendering.HighDefinition
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{
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[CanEditMultipleObjects]
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[CustomEditor(typeof(WaterRendering))]
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class WaterRenderingEditor : VolumeComponentEditor
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{
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// General
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SerializedDataParameter m_Enable;
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// LOD
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SerializedDataParameter m_TriangleSize;
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// Lighting
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SerializedDataParameter m_AmbientProbeDimmer;
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public override void OnEnable()
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{
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var o = new PropertyFetcher<WaterRendering>(serializedObject);
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// General
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m_Enable = Unpack(o.Find(x => x.enable));
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// LOD
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m_TriangleSize = Unpack(o.Find(x => x.triangleSize));
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// Lighting
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m_AmbientProbeDimmer = Unpack(o.Find(x => x.ambientProbeDimmer));
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}
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public override void OnInspectorGUI()
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{
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HDEditorUtils.EnsureFrameSetting(FrameSettingsField.Water);
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HDRenderPipelineAsset currentAsset = HDRenderPipeline.currentAsset;
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bool notSupported = currentAsset != null && !currentAsset.currentPlatformRenderPipelineSettings.supportWater;
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if (notSupported)
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{
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EditorGUILayout.Space();
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HDEditorUtils.QualitySettingsHelpBox("The current HDRP Asset does not support Water Surfaces.", MessageType.Warning,
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HDRenderPipelineUI.ExpandableGroup.Rendering,
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HDRenderPipelineUI.ExpandableRendering.Water, "m_RenderPipelineSettings.supportWater");
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}
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using var disableScope = new EditorGUI.DisabledScope(notSupported);
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EditorGUILayout.LabelField("General", EditorStyles.miniLabel);
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PropertyField(m_Enable, EditorGUIUtility.TrTextContent("State"));
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EditorGUILayout.LabelField("Level of Detail", EditorStyles.miniLabel);
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PropertyField(m_TriangleSize);
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EditorGUILayout.LabelField("Lighting", EditorStyles.miniLabel);
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PropertyField(m_AmbientProbeDimmer);
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}
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}
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}
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