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24 lines
1.2 KiB
24 lines
1.2 KiB
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script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
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useAsTemplate: 1
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exposeTemplateAsShader: 1
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template:
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name: Eye
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category: Environment and Materials
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description: "To use the Eye template, you need to use the Eye Prefab from HDRP\u2019s
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sample Eye scene in your project. This is because the Eye Shader Graph is dependent
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on vertex positions in the sample eye mesh which exists in the Eye Prefab.
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Because of this, HDRP\u2019s Eye Shader Graph isn\u2019t compatible with custom
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meshes.\r\n\r\nFor more information, see the <a href=\"https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/index.html?subfolder=/manual/create-an-eye-material.html\">Create
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an eye material</a> page of the HDRP documentation.\r\n\r\n<i>Supported Pipeline(s):
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HDRP\r\nActive Target: Eye\r\nVFX Graph Support: disabled</i>"
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icon: {instanceID: 0}
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