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namespace UnityEngine.Rendering
{
/// <summary>
/// By implementing this interface, a render pipeline can indicate to external code it supports virtual texturing.
/// </summary>
public interface IVirtualTexturingEnabledRenderPipeline
{
/// <summary>
/// Indicates if virtual texturing is currently enabled for this render pipeline instance.
/// </summary>
bool virtualTexturingEnabled { get; }
}
}