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22 lines
543 B
22 lines
543 B
using UnityEngine;
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using UnityEngine.Rendering.HighDefinition;
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namespace UnityEditor.Rendering.HighDefinition
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{
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partial class HDCameraEditor
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{
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void OnSceneGUI()
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{
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if (HDRenderPipeline.currentPipeline == null)
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return;
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if (!(target is Camera c) || c == null)
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return;
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if (!CameraEditorUtils.IsViewPortRectValidToRender(c.rect))
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return;
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UnityEditor.CameraEditorUtils.HandleFrustum(c, c.GetInstanceID());
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}
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}
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}
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