You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 

36 lines
1.2 KiB

using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.VFX.UI
{
abstract class VectorPropertyRM<T, U> : SimpleVFXUIPropertyRM<T, U> where T : VFXVectorNField<U>, new()
{
public VectorPropertyRM(IPropertyRMProvider controller, float labelWidth) : base(controller, labelWidth)
{
fieldControl.onValueDragFinished += ValueDragFinished;
fieldControl.onValueDragStarted += ValueDragStarted;
}
protected override void UpdateIndeterminate()
{
((VFXVectorNField<U>)field).indeterminate = indeterminate;
}
}
class Vector4PropertyRM : VectorPropertyRM<VFXVector4Field, Vector4>
{
public Vector4PropertyRM(IPropertyRMProvider controller, float labelWidth) : base(controller, labelWidth)
{
}
public override float GetPreferredControlWidth() => 224;
public override INotifyValueChanged<Vector4> CreateField()
{
var label = new Label(ObjectNames.NicifyVariableName(provider.name));
label.AddToClassList("label");
Add(label);
return new VFXVector4Field();
}
}
}