You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
75 lines
2.6 KiB
75 lines
2.6 KiB
using System.Collections.Generic;
|
|
|
|
using UnityEngine;
|
|
|
|
namespace UnityEditor.VFX.Block
|
|
{
|
|
class PositionLineDeprecatedV2 : PositionBase
|
|
{
|
|
public override void Sanitize(int version)
|
|
{
|
|
var newPositionShape = ScriptableObject.CreateInstance<PositionShape>();
|
|
SanitizeHelper.MigrateBlockPositionToComposed(GetGraph(), GetParent().position, newPositionShape, this, PositionShapeBase.Type.Line);
|
|
ReplaceModel(newPositionShape, this);
|
|
}
|
|
|
|
public override string name { get { return string.Format(base.name, "Line"); } }
|
|
|
|
public class InputProperties
|
|
{
|
|
[Tooltip("Sets the line used for positioning the particles.")]
|
|
public Line line = new Line() { start = Vector3.zero, end = Vector3.right };
|
|
}
|
|
|
|
public class CustomProperties
|
|
{
|
|
[Range(0, 1), Tooltip("Sets the position along the line to emit particles from when ‘Custom Emission’ is used.")]
|
|
public float LineSequencer = 0.0f;
|
|
}
|
|
|
|
protected override IEnumerable<string> filteredOutSettings
|
|
{
|
|
get
|
|
{
|
|
yield return "positionMode";
|
|
}
|
|
}
|
|
|
|
public override IEnumerable<VFXNamedExpression> parameters
|
|
{
|
|
get
|
|
{
|
|
VFXExpression line_start = null;
|
|
VFXExpression line_end = null;
|
|
foreach (var param in base.parameters)
|
|
{
|
|
if (param.name == "line_start")
|
|
line_start = param.exp;
|
|
if (param.name == "line_end")
|
|
line_end = param.exp;
|
|
|
|
yield return param;
|
|
}
|
|
var line_direction = VFXOperatorUtility.SafeNormalize(line_end - line_start);
|
|
yield return new VFXNamedExpression(line_direction, "line_direction");
|
|
}
|
|
}
|
|
|
|
protected override bool needDirectionWrite => true;
|
|
|
|
public override string source
|
|
{
|
|
get
|
|
{
|
|
string outSource;
|
|
if (spawnMode == SpawnMode.Custom)
|
|
outSource = string.Format(composePositionFormatString, "lerp(line_start, line_end, LineSequencer)");
|
|
else
|
|
outSource = string.Format(composePositionFormatString, "lerp(line_start, line_end, RAND)");
|
|
outSource += "\n";
|
|
outSource += string.Format(composeDirectionFormatString, "line_direction");
|
|
return outSource;
|
|
}
|
|
}
|
|
}
|
|
}
|