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62 lines
2.4 KiB
62 lines
2.4 KiB
using System.Collections.Generic;
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using System;
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using UnityEngine;
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using UnityEditor.Graphing;
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using UnityEditor.ShaderGraph;
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using UnityEditor.ShaderGraph.Drawing.Controls;
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using UnityEditor.ShaderGraph.Internal;
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using UnityEngine.Rendering.HighDefinition;
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namespace UnityEditor.Rendering.HighDefinition
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{
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[Title("Utility", "High Definition Render Pipeline", "Surface Gradient", "SurfaceGradientResolveNormal")]
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class SurfaceGradientResolveNormal : AbstractMaterialNode, IGeneratesBodyCode
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{
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public SurfaceGradientResolveNormal()
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{
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name = "Surface Gradient Resolve Normal";
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UpdateNodeAfterDeserialization();
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}
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public override string documentationURL => Documentation.GetPageLink("SurfaceGradientResolveNormal");
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const int kNormalInputSlotId = 0;
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const string kNormalInputSlotName = "Normal";
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const int kSurfaceGradientInputSlotId = 1;
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const string kSurfaceGradientInputSlotName = "SurfaceGradient";
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const int kNormalOutputSlotId = 2;
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const string kNormalOutputSlotName = "NormalOutput";
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public override bool hasPreview { get { return false; } }
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public sealed override void UpdateNodeAfterDeserialization()
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{
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AddSlot(new Vector3MaterialSlot(kNormalInputSlotId, kNormalInputSlotName, kNormalInputSlotName, SlotType.Input, Vector3.zero, ShaderStageCapability.All));
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AddSlot(new Vector3MaterialSlot(kSurfaceGradientInputSlotId, kSurfaceGradientInputSlotName, kSurfaceGradientInputSlotName, SlotType.Input, Vector3.zero, ShaderStageCapability.All));
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AddSlot(new Vector3MaterialSlot(kNormalOutputSlotId, kNormalOutputSlotName, kNormalOutputSlotName, SlotType.Output, Vector3.zero));
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RemoveSlotsNameNotMatching(new[]
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{
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kNormalInputSlotId,
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kSurfaceGradientInputSlotId,
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kNormalOutputSlotId,
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});
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}
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public void GenerateNodeCode(ShaderStringBuilder sb, GenerationMode generationMode)
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{
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string normal = GetSlotValue(kNormalInputSlotId, generationMode);
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string surfaceGradient = GetSlotValue(kSurfaceGradientInputSlotId, generationMode);
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sb.AppendLine("$precision3 {0} = SafeNormalize({1} - {2});",
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GetVariableNameForSlot(kNormalOutputSlotId),
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normal,
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surfaceGradient
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);
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}
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}
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}
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