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43 lines
1.1 KiB
43 lines
1.1 KiB
using System;
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namespace UnityEngine.Rendering.HighDefinition
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{
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/// <summary>
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/// Monitor debug settings
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/// </summary>
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[Serializable]
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public class MonitorsDebugSettings
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{
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/// <summary>
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/// Size ratio of the monitors
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/// </summary>
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public float monitorsSize = 0.3f;
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/// <summary>
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/// Toggles the waveform monitor
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/// </summary>
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public bool waveformToggle;
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/// <summary>
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/// The exposure multiplier applied to the waveform values.
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/// Must be positive.
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/// </summary>
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public float waveformExposure = 0.12f;
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/// <summary>
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/// Toggles parade mode for the waveform monitor
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/// </summary>
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public bool waveformParade;
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/// <summary>
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/// Toggles the vectorscope monitor
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/// </summary>
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public bool vectorscopeToggle;
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/// <summary>
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/// The exposure multiplier applied to the vectorscope values.
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/// Must be positive.
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/// </summary>
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public float vectorscopeExposure = 0.12f;
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}
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}
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