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16 lines
500 B
16 lines
500 B
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef SCREENSPACEGLOBALILLUMINATION_CS_HLSL
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#define SCREENSPACEGLOBALILLUMINATION_CS_HLSL
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//
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// UnityEngine.Rendering.HighDefinition.IndirectDiffuseMode: static fields
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//
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#define INDIRECTDIFFUSEMODE_OFF (0)
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#define INDIRECTDIFFUSEMODE_SCREEN_SPACE (1)
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#define INDIRECTDIFFUSEMODE_RAY_TRACED (2)
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#define INDIRECTDIFFUSEMODE_MIXED (3)
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#endif
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