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{
"name": "com.unity.splines",
"displayName": "Splines",
"version": "2.8.2",
"unity": "2022.3",
"description": "Work with curves and paths. Use the Splines package to generate objects and behaviors along paths, create trajectories, and draw shapes.",
"dependencies": {
"com.unity.settings-manager": "1.0.3",
"com.unity.mathematics": "1.2.1",
"com.unity.modules.imgui": "1.0.0"
},
"samples": [
{
"displayName": "Spline Examples (requires Shader Graph package)",
"description": "Example code and scenes files showing how to use Splines.",
"path": "Samples~/SplineExamples"
}
],
"keywords": [
"spline",
"curve",
"path"
],
"category": "Tool",
"relatedPackages": {
"com.unity.splines.tests": "2.8.2"
},
"_upm": {
"changelog": "### Fixed\n\n- [DOCATT-4646], [DOCATT-5603], [DOCATT-7045], [DOCATT-5044], [DOCATT-6376], [DOCATT-6626] Clarified API documentation following user feedback.\n- [SPLB-360] Fixed a bug when selecting the clear component option, resulting in out of range exception\n- [SPLB-361] Fixed a bug where the spline would not animate with Scene/Domain reload disabled upon entering playmode\n- [SPLB-356] Fixed a bug where a null reference exception would occur after baking a SplineInstantiate component and then pressing Undo."
},
"upmCi": {
"footprint": "61fde60aa0d8c93bf8dfa4cdd2017cbc76244a85"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.splines@2.8/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/com.unity.splines.git",
"type": "git",
"revision": "43fe6df748a4819ca8492b7d90662923a31d488f"
},
"_fingerprint": "1cb7d86fc7ffee63824ca302b2b8982178eeea83"
}