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name: Fabric Silk
category: Environment and Materials
description: 'The Silk shader is your starting point for rendering anisotropic
fabrics in the High Definition Render Pipeline (HDRP). You can use the Silk
shader to create fabrics like silk, satin, nylon, and polyester.
Silk
and other synthetic fibers are usually smoother than natural fibres because
they''re produced as a single smooth filament. When these fibres are woven
together, it produces a fabric with anisotropic specular highlights.
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Pipeline(s): HDRP
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