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26 lines
1.2 KiB
26 lines
1.2 KiB
fileFormatVersion: 2
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guid: 3fda5e465882bec4d8e64161b681806c
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ScriptedImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
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useAsTemplate: 1
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exposeTemplateAsShader: 1
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template:
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name: Water
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category: Environment and Materials
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description: "Use the Water Master Stack to render custom physically based water
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Material in the High Definition Render Pipeline (HDRP). The Water Master Stack
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approximately models a volumetric water medium, and includes properties to
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render effects such as caustics, scattering, and refraction.\r\n\r\nThis is
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the template used for the default Water Surface in HDRP. This material is to
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be used exclusively as a custom material using HDRP <b>Water System</b>, not
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on custom geometry. \r\nUse it as a starting point to create your own modifications
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such as: adding custom foam, altering caustics, etc.\r\n\r\n<i>Supported Pipeline(s):
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HDRP\r\nActive Target: Water\r\nVFX Graph Support: disabled</i>"
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icon: {instanceID: 0}
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thumbnail: {fileID: 2800000, guid: 35a7532d6fdb9a24999b0cac0e93bc4a, type: 3}
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