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17 lines
484 B
17 lines
484 B
using UnityEngine;
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using UnityEngine.Rendering.HighDefinition;
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using UnityEngine.Rendering;
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// Include material common properties names
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using static UnityEngine.Rendering.HighDefinition.HDMaterialProperties;
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namespace UnityEditor.Rendering.HighDefinition
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{
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/// <summary>
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/// GUI for HDRP Unlit shader graphs
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/// </summary>
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internal class HDUnlitGUI : UnlitShaderGraphGUI
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{
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// We keep this class for retro-compatibility with unlit shaderGraph UIs
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}
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}
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