You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
36 lines
1.1 KiB
36 lines
1.1 KiB
using System;
|
|
using UnityEditor.ShaderGraph.Drawing.Slots;
|
|
using UnityEngine.UIElements;
|
|
using UnityEditor.Graphing;
|
|
using UnityEngine;
|
|
|
|
namespace UnityEditor.ShaderGraph
|
|
{
|
|
[Serializable]
|
|
class DefaultVector2MaterialSlot : Vector2MaterialSlot
|
|
{
|
|
public DefaultVector2MaterialSlot()
|
|
{ }
|
|
|
|
public DefaultVector2MaterialSlot(int slotId, string displayName, string shaderOutputName, string defaultLabel = "Default",
|
|
ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false)
|
|
: base(slotId, displayName, shaderOutputName, SlotType.Input, Vector2.zero, stageCapability, hidden: hidden)
|
|
{
|
|
m_DefaultLabel = defaultLabel;
|
|
}
|
|
|
|
[SerializeField]
|
|
string m_DefaultLabel = "Default";
|
|
|
|
public string defaultLabel
|
|
{
|
|
get => m_DefaultLabel;
|
|
set => m_DefaultLabel = value;
|
|
}
|
|
|
|
public override VisualElement InstantiateControl()
|
|
{
|
|
return new LabelSlotControlView(m_DefaultLabel);
|
|
}
|
|
}
|
|
}
|