You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
33 lines
888 B
33 lines
888 B
using System.Reflection;
|
|
using UnityEngine;
|
|
|
|
namespace UnityEditor.ShaderGraph
|
|
{
|
|
[Title("Artistic", "Adjustment", "Saturation")]
|
|
class SaturationNode : CodeFunctionNode
|
|
{
|
|
public SaturationNode()
|
|
{
|
|
name = "Saturation";
|
|
}
|
|
|
|
protected override MethodInfo GetFunctionToConvert()
|
|
{
|
|
return GetType().GetMethod("Unity_Saturation", BindingFlags.Static | BindingFlags.NonPublic);
|
|
}
|
|
|
|
static string Unity_Saturation(
|
|
[Slot(0, Binding.None)] Vector3 In,
|
|
[Slot(1, Binding.None, 1, 1, 1, 1)] Vector1 Saturation,
|
|
[Slot(2, Binding.None)] out Vector3 Out)
|
|
{
|
|
Out = Vector3.zero;
|
|
return @"
|
|
{
|
|
$precision luma = dot(In, $precision3(0.2126729, 0.7151522, 0.0721750));
|
|
Out = luma.xxx + Saturation.xxx * (In - luma.xxx);
|
|
}
|
|
";
|
|
}
|
|
}
|
|
}
|