You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
36 lines
969 B
36 lines
969 B
using System.Reflection;
|
|
using UnityEngine;
|
|
|
|
namespace UnityEditor.ShaderGraph
|
|
{
|
|
[Title("Utility", "Logic", "Branch")]
|
|
class BranchNode : CodeFunctionNode
|
|
{
|
|
protected override bool CanPropagateFloatLiteral => true;
|
|
|
|
public BranchNode()
|
|
{
|
|
name = "Branch";
|
|
synonyms = new string[] { "switch", "if", "else" };
|
|
}
|
|
|
|
protected override MethodInfo GetFunctionToConvert()
|
|
{
|
|
return GetType().GetMethod("Unity_Branch", BindingFlags.Static | BindingFlags.NonPublic);
|
|
}
|
|
|
|
static string Unity_Branch(
|
|
[Slot(0, Binding.None)] Boolean Predicate,
|
|
[Slot(1, Binding.None, 1, 1, 1, 1)] DynamicDimensionVector True,
|
|
[Slot(2, Binding.None, 0, 0, 0, 0)] DynamicDimensionVector False,
|
|
[Slot(3, Binding.None)] out DynamicDimensionVector Out)
|
|
{
|
|
return
|
|
@"
|
|
{
|
|
Out = Predicate ? True : False;
|
|
}
|
|
";
|
|
}
|
|
}
|
|
}
|