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28 lines
947 B
28 lines
947 B
using UnityEngine.VFX;
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namespace UnityEditor.VFX.Operator
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{
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[VFXHelpURL("Operator-RatioOverStrip")]
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[VFXInfo(name = "Get Ratio Over Strip [0..1]", category = "Attribute")]
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class RatioOverStrip : VFXOperator
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{
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public class OutputProperties
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{
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public float t = 0;
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}
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public override string name
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{
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get
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{
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return "Get Ratio Over Strip [0..1]";
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}
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}
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protected override VFXExpression[] BuildExpression(VFXExpression[] inputExpression)
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{
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VFXExpression[] output = new VFXExpression[] { new VFXExpressionCastUintToFloat(new VFXAttributeExpression(VFXAttribute.ParticleIndexInStrip)) /
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(new VFXExpressionCastUintToFloat(new VFXAttributeExpression(VFXAttribute.ParticleCountInStrip)) - VFXOperatorUtility.OneExpression[VFXValueType.Float]) };
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return output;
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}
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}
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}
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