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14 lines
292 B
14 lines
292 B
using UnityEngine;
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using System.ComponentModel;
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namespace TMPro
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{
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public static class ObjectUtilsBridge
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{
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[EditorBrowsable(EditorBrowsableState.Never)]
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public static void MarkDirty(this UnityEngine.Object obj)
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{
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obj.MarkDirty();
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}
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}
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}
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