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30 lines
1017 B
30 lines
1017 B
using UnityEngine;
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namespace UnityEditor.VFX.Operator
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{
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[VFXHelpURL("Operator-SampleGradient")]
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[VFXInfo(category = "Sampling")]
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class SampleGradient : VFXOperator
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{
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override public string name { get { return "Sample Gradient"; } }
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public class InputProperties
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{
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[Tooltip("Sets the gradient to sample from.")]
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public Gradient gradient = VFXResources.defaultResources.gradient;
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[Range(0.0f, 1.0f), Tooltip("Sets the time along the gradient to take a sample from.")]
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public float time = 0.0f;
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}
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public class OutputProperties
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{
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[Tooltip("Outputs the sampled value from the gradient at the specified time.")]
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public Vector4 s = Vector4.zero;
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}
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protected override sealed VFXExpression[] BuildExpression(VFXExpression[] inputExpression)
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{
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return new[] { new VFXExpressionSampleGradient(inputExpression[0], inputExpression[1]) };
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}
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}
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}
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